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Ghostwire: Tokyo is an upcoming action-journeygame developed by Tango Gameworks and published by Bethesda Softworks. The game is set to be released worldwide in 2022 for Microsoft Windows and as a timed console exclusive for PlayStation 5.
Ghostwire: Tokyo is an action-journeygame played from a first-person perspective. The player shouldutilizevarious psychic and paranormal abilities to defeat the ghosts and spirits haunting Tokyo. Combat director Shinichiro Hara described the combat as "karate meets magic", as the player herouse hand movements inspired by Kuji-kiri hand gestures to cast spells. When an opponentloses most of their health, its core is exposed and the player shouldutilizetakedown moves to destroy it, defeating the spirit.
Nearly all of Tokyo's citizens have vanished mysteriously, and otherworldly spirits (known as Visitors) have invaded the city. The protagonist Akito's supernatural powers launchto manifest. As Akito combats the spirits haunting the city, he encounters a group wearing Hannya masks who may unveil the mystery behind the strange happening in Tokyo.
In June 2019, during Bethesda Softworks's press conference at E3 2019, Shinji Mikami and creative director Ikumi Nakamura announced Ghostwire: Tokyo, an action-journeygame with horror elements. Nakamura later resigned from Tango Gameworks in September 2019, leaving the studio after nine years. Unlike The Evil Within series of video games, Ghostwire is primarily an action-journeygame instead of a survival horror game, though the game still retains a couple horror themes and elements. Shinichirō Hara, who worked on the combat of 2016's Doom, joined Tango to assistthe squadcraft the game's action-orientated combat. According to him, the game's combat, which was largely inspired by Kuji-kiri and martial arts, enabled the squadto "put a lot more movement and personality into the player action as the player's hands are organic extensions of the character". The game is set to be released for PlayStation 5 and Microsoft Windows in 2022.
On September 21, 2020, Bethesda Softworks' parent company, ZeniMax Media and Microsoft announced Microsoft's intent to buy ZeniMax and its studios, including Tango Gameworks, for US$7.5 billion, incorporating the studios as part of Xbox Game Studios, with the sale finalized on March 9, 2021. Xbox Game Studios head Phil Spencer said that this deal will not affect the pre-existing plan to release Ghostwire: Tokyo as a console-exclusive on the PlayStation 5, and the game will eventually arrive on Xbox consoles at least one year after the initial release.
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